What you can do with the QT3 Asset Xtra

Using the QT3 Asset Xtra, you can now add QuickTime 3 media to your Director movies. Here are some of the most important features:

The QT3 Asset Xtra provides seamless integration of QuickTime 3 media. Existing QuickTime movies will continue to work as they currently do, and you can use existing Director Lingo to control QuickTime 3 media.
You can play QuickTime 3 media either in standalone Director movie projectors or in Shockwave movies delivered over the World Wide Web.
QuickTime 3 plays a wide array of digital video, animation, sound, and bitmap formats, which you can now employ in your Director movies as QuickTime 3 cast members. For a list of formats supported by QuickTime 3, refer to Apple's web site: http://www.apple.com.
You can set starting and ending points within QuickTime media, and loop playback between those points.
On Windows, QuickTime 3 now provides two features currently available only on the Macintosh: (1) You can now layer digital video sprites with other sprites (that is, digital videos do not have to be played direct to stage); (2) you can now play a puppetted sound at the same time sound is playing from a digital video.
Using Lingo, you can set up a mask that allows a digital video to play within a nonrectangular shape. For more information, see mask.
Using Lingo, you can take advantage of the most important and powerful features of QuickTime 3. For example, you can now interactively rotate, scale, and offset QuickTime media within a sprite's bounding rectangle. For a complete list of the new Lingo at your command, see Alphabetical Lingo reference.