Using the QT3 Asset Xtra, you can now add QuickTime 3 media to your Director movies. Here are some of the most important features:
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The QT3 Asset Xtra provides seamless integration of QuickTime 3 media. Existing QuickTime movies will continue to work as they currently do, and you can use existing Director Lingo to control QuickTime 3 media. |
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You can play QuickTime 3 media either in standalone Director movie projectors or in Shockwave movies delivered over the World Wide Web. |
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QuickTime 3 plays a wide array of digital video, animation, sound, and bitmap formats, which you can now employ in your Director movies as QuickTime 3 cast members. For a list of formats supported by QuickTime 3, refer to Apple's web site: http://www.apple.com. |
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You can set starting and ending points within QuickTime media, and loop playback between those points. |
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On Windows, QuickTime 3 now provides two features currently available only on the Macintosh: (1) You can now layer digital video sprites with other sprites (that is, digital videos do not have to be played direct to stage); (2) you can now play a puppetted sound at the same time sound is playing from a digital video. |
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Using Lingo, you can set up a mask that allows a digital video to play within a nonrectangular shape. For more information, see mask . |
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Using Lingo, you can take advantage of the most important and powerful features of QuickTime 3. For example, you can now interactively rotate, scale, and offset QuickTime media within a sprite's bounding rectangle. For a complete list of the new Lingo at your command, see Alphabetical Lingo reference. |